Rules for Games
[post amended 5/11/2020, to add link to Weight of File Ruleset and associated quick reference sheets]
Basically I have a selection to choose from depending on the size and content of the scenario. I always tailor rules to a scenario if needed. Apart from the main rules set I use below, I make up scenario specific rules and borrow bits from other rulesets as appropriate.
Big Battles - I use Weight of Fire ruleset (a free set I downloaded some years back) with a few of my own tweaks (rules PDF here, quick ref sheet here side 1 and side 2)
Skirmish Games - Skirmish Rules Lite (home-baked). (PDF here)
Adventure Games - A general set useable for 17C onwards. (PDF here) It was derived from the rules included in Battlegames Zulu Special (BG14), I made a few basic adaptations (and a few more minor ones) main changes to the published rules as follows
The Shooting Table was extended to add SMG, LMG, Sling and Bow. With a generic musket/rifle entry. Rolling 2D6 when firing a SMG and 4D6 when firing a LMG.
Range
Weapon
Short
Medium
Long
Field Artillery
0-6"
6-24"
24-36"
Battalion Gun
0-6"
6-12"
12-18"
Musket/Rifle
0-6"
6-12"
12-18"
Pistol
0-2"
2-6"
n/a
SMG
0-6"
6-12"
12-18"
LMG
0-6"
6-12"
12-18"
Throwing Spear
0-4"
n/a
n/a
Sling
0-6"
n/a
n/a
Bow
0-6"
n/a
6-12"
A saving throw for all combatants - 1D6 1,2,3 disabled/dead; 4,5,6 OK
Optional Bits
- Combat with 'to and fro' - Simple Combat (home-baked) (PDF here); this has skill, attack, defense attributes for character figures; with 3 wounds per character maximum.
- Combat no weapons - Fisticuffs
- winner of combat decided by rock paper scissors dice.
- loser is downed for next move, lays prone; to get up throw 1D6: 1 stays prone.
- opposition figure in base contact with prone figure, holds him down.
- Animal Herding, derived from some I found online (PDF here)
- Movement nominal 6" max per move.
- Actions controlled by dice what happens next 1,2,3 for x otherwise ....
- When contact occurred I used 'Combat no weapons - Fisticuffs' .
5 comments:
Thanks a lot for sharing this jewel!
Another interesting look behind the scenes. I like simple adaptable rules.
Can you share The Weight of Fire rules, please? The Fandom link to your modified version doesn't seem to work.
Ditto. Interesting to see your thinking and to get ideas. One thing of many I really love about the hobby is how people are willing to share ideas and their work. That cross fertilisation benefits everyone.
Have amended post to add links to Wight of Fire rules and quick ref sheet :)
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